This past week or so, Gaia opened up to a few testers from the public. The amount of feedback provided was amazing and the number of bugs reported tremendous. There I was, thinking the game was playable, only to be proven wrong by about 5 testers running into issues all the time. The biggest culprit was the save load system, which I didn’t test myself much. But at least, many of these bugs were crushed and Gaia is now in a playable state. People have even made gameplay videos about it and that’s just awesome.
Anyway, time to get back to crushing bugs and getting the procedural part of Gaia ready for closed testing.